|Best Games Ever !|
3Dfx (VooDoo 1-2) by 3Dfx InterActive from '94-96-98
It's NOT a game, but a series of 3D game accelerator cards (hardware) developed
especially for 3D game fanatics. The power and the quality of these cards are really
good, that's why 3Dfx became a standard and most new 3D games directly supports it by
Glide or at least through
Any other 3D accelerator is compared to the 3Dfx cards. There are 3 main families, namely:
"3Dfx VooDoo Graphics", the
"3Dfx VooDoo Rush", and the
"3Dfx VooDoo II".
"VooDoo Graphics" provides about 30-35 fps at 640x480/16bit,
"VooDoo Rush" somewhat less (25-30 fps) but can work in conjunction with a compatible
2D accelerator supporting full-screen 3D acceleration, and "VooDoo II" provides
about 120 fps at 640x480/16bit (PII-300 used), 75 fps at 800x600/16bit (PII-300 used).
Using 2 "VooDoo II" cards, 75 fps can be reached even at 1024x768/16bit resolution (PII-300 used).
These 3Dfx cards are also able to provide decent 20-30 fps even with CPU-s having relatively
slow FPU (486, 5x86, 6x86).
Brains Braker by Juan Trujillo Tarradas from '97.
BrainsBraker is an intuitive and beautiful puzzle game for MS Windows. We can define how
many pieces to slice the original image into. The pieces can be moved and rotated easily
by the mouse, while some funny sound effects can also be heard. What is especially exciting
about this game that we can make our own puzzles from any images that we like! If you
are looking for peaceful game, you
found it (835 kByte)!
DOOM by id Software from '93.
After the big success of Wolfenstein 3D, id Software soon released a fenomenal new
game which defined a huge milestone in 3D gaming: DOOM. In DOOM not just the walls but
also the floor and the ceiling are covered by textures. There are stairs up and down,
you can use interesting weapons and of course there are also soldiers, demons and monsters.
What is especially exciting about this game that it was the first where you could connect
max. 4 computers together, and fight with your friends, not just the computer-controlled
enemies! The graphics is beautiful, the music is legendary good, the sound effects are
great, the controls are customizable, the labyrinths are interestingly complicated, the
action and the excitement is very strong. You definitely must
have it (2.44 MByte).
Wolfenstein 3D by id Software from '92.
Wolfenstein 3D is the first real-time 3D shoot-em-up game. It made a revolution in his time
(similarly to POP that made the revolution in 2D gaming). Contradictory to the former
common beliefs (that is real-time 3D gaming requires workstation class processing power),
Wolfenstein 3D can run on even a good 286! The graphics is quite nice, the music and the
sound effects are great, the controls are customizable, the labyrinths are interestingly
complicated, the action and the excitement is very strong. You definitely must
have it (615 kByte).
Prince Of Persia by Broderbund Software from '90.
POP is not just a pretty game that you might think. POP was the first game for the PC with
beautiful graphics, stylish music, impressive digitized sound effects, amazing animation,
easy control and very clever game play. Actually this game was the first and the biggest
milestone in the history of PC games. POP automatically detects all the hardware that
you have, which makes very easy to "configure" or rather to test the functionability
of your system. You definitely must
have this game (346 kByte).
Sokoban for Windows by Allan B. Liss from '92.
Sokoban is a classic Japanese puzzle game in which you are an overworked stockboy
(stockperson?) in a large warehouse. To earn your wages, you must neatly pack a
set of crates onto the platforms provided on each of the increasingly difficult levels.
Pushing heavy crates around is hard work, so it's in your best interest to minimize the
amount of moving and pushing you do to finish a level. In this version of the game (2.2.5)
there are 50 levels. If you like logical games, surely you must
have this one (31 kByte).
|#||Last Mod: Fri, 06 May 2011 08:42:11 GMT|